The Pointe
A game made for educational purposes at LEARN Regional Educational Service Center. This group made game was developed to teach students about the impact of global warming, framed in the context of the struggles of a polar bear, in which you are both spectator and player.
Sensorship
After thinking about dependencies between objects, I was lead to think of the relationship between humans and bees as well as pollination and consumption of produce. Bees are responsible for the pollination of much of the produce in the supermarkets today, their decline in population directly effects the amount of produce we see on the shelves. I programmed this single-player game complete with an immersive soundscape and in limbo shopping space. In order for the produce to appear, the bee must pollinate the corresponding plant, but not without your help...
Carrying Capacity 10
As the number of cities increase along with human density, human activity contributes substantially to habitat loss through actions such as logging forests, oil and gas exploration and development, road construction, mining, pipelines, and urban sprawl.
For citizens living in an urban environment, deprived from contact with fauna and flora, it is at times difficult to imagine the repercussions of their doings. Through storytelling and use of realtime data, we attempt to bring those effects to light and make such subjects accessible to a non-scholarly audience. We aim to generate dialogue between the history of art and that of humans to stimulate further understanding of the complex interconnectedness of human existence and the environment.